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MAP08
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[23,19]
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SHOOTS | | Magic orb is shot to the West when you step on trigger 1. Once both hit you "You feel odd!" and the secret door allows you entry.
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SHOOTS | | Magic orb is shot to the West when you step on trigger 1. Once both hit you "You feel odd!" and the secret door allows you entry.
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[9,33]
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SHOOTS | | Magic orb is shot to the North when you step on trigger 1. Once both hit you "You feel odd!" and the secret door allows you entry.
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SHOOTS | | Magic orb is shot to the North when you step on trigger 1. Once both hit you "You feel odd!" and the secret door allows you entry.
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[32,31]
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Will only unlock when you've been hit by two magic orbs that are shot and collide at trigger 1. Stepping on trigger 2 will close the door.
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Will only unlock when you've been hit by two magic orbs that are shot and collide at trigger 1. Stepping on trigger 2 will close the door.
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[20,37]
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This is Salvon. He shoots Lightning and is extremely tough. Use the Holy Avenger Sword and Aura of Death against him. He leaves no bones behind and cannot be resurrected.
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This is Salvon. He shoots Lightning and is extremely tough. Use the Holy Avenger Sword and Aura of Death against him. He leaves no bones behind and cannot be resurrected.
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[24,3]
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Once killed, pour the Resurrection Potion on the Bleeched Bones. |
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He then says: 'I am Uther, second sage of the council. You have aloud me to cheat fate. Take this stone.' |
He then drops Stone of Magic.
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Once killed, pour the Resurrection Potion on the Bleeched Bones. |
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He then says: 'I am Uther, second sage of the council. You have aloud me to cheat fate. Take this stone.' |
He then drops Stone of Magic.
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[16,11]
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Once killed, pour the Resurrection Potion on the Bleeched Bones. |
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He then says: 'I am Leige, second knight of the council. To enter Salvon's room, you must be struck by two forms of energy, then head to the locked secret door to enter!'
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Once killed, pour the Resurrection Potion on the Bleeched Bones. |
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He then says: 'I am Leige, second knight of the council. To enter Salvon's room, you must be struck by two forms of energy, then head to the locked secret door to enter!'
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[16,38]
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Once killed, pour the Resurrection Potion on the Bleeched Bones. |
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He then says: 'I thank thee! I am Jaret, leader of the knights of the council. Your next task lies behind that door. Here is a key and a potion to heal the wounds I gave you.' |
He then drops a Healing Potion and a Black Key.
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Once killed, pour the Resurrection Potion on the Bleeched Bones. |
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He then says: 'I thank thee! I am Jaret, leader of the knights of the council. Your next task lies behind that door. Here is a key and a potion to heal the wounds I gave you.' |
He then drops a Healing Potion and a Black Key.
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[18,38]
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Once killed, pour the Resurrection Potion on the Bleeched Bones. |
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He then says: 'I am Saris, leader of the sages of the council. Be warned of the Iron Guardian. All forms of magic and weapons barely scratch its metal skin!'
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Once killed, pour the Resurrection Potion on the Bleeched Bones. |
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He then says: 'I am Saris, leader of the sages of the council. Be warned of the Iron Guardian. All forms of magic and weapons barely scratch its metal skin!'
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Note that enemy placement is losely based on encounters.
Some of them are constantly moving.
They may not be exactly there during game play.
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